Dynamic Wind System
A downloadable asset pack
Buy Now$9.99 USD or more
Add dynamic ambience to your game by creating a wind system as a procedural audio effect. Demonstrated using MetaSound in Unreal Engine 5 with a tutorial by Montreal-based composer Michael Gary Dean.
Created using Unreal Engine 5.1.
Status | Released |
Category | Assets |
Author | MICHAEL GARY DEAN |
Made with | Unreal Engine |
Purchase
Buy Now$9.99 USD or more
In order to download this asset pack you must purchase it at or above the minimum price of $9.99 USD. You will get access to the following files:
mgd_windsystem.zip
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