A downloadable asset pack

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Add dynamic ambience to your game by creating a wind system as a procedural audio effect. Demonstrated using MetaSound in Unreal Engine 5 with a tutorial by Montreal-based composer Michael Gary Dean.

Created using Unreal Engine 5.1.



Updated 23 days ago
Published 26 days ago
StatusReleased
CategoryAssets
AuthorMICHAEL GARY DEAN

Purchase

Buy Now$4.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:

mgd_windsystem.zip

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