Looped Automation for Generative Music & Soundscapes
A downloadable asset pack
Buy Now$4.99 USD or more
Learn to loop automation for generative music and soundscapes. Demonstrated using MetaSound in Unreal Engine 5 with a tutorial by Montreal-based composer Michael Gary Dean.
More tutorials for procedural audio & generative music:
https://youtube.com/playlist?list=PLipnod61VHOUorA3dlqV95BaoaVoqFXb4
MICHAEL GARY DEAN
Project is for Unreal Engine 5.1
#metasound #gameaudio #proceduralaudio #generativemusic #generativeart
Status | Released |
Category | Assets |
Author | MICHAEL GARY DEAN |
Tags | Audio, gameaudio, generative, metasound, Music, Procedural Generation |
Purchase
Buy Now$4.99 USD or more
In order to download this asset pack you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:
MGD_GenAmb.zip 378 MB
Comments
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Hi Michael I purchased the project I can't seem to open it, I'm getting this error on UE 5.0.3
Package '/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter' contains a newer version than the current process supports. PackageVersion 1,008, MaxExpected 1,004 : LicenseePackageVersion 0, MaxExpected 0.
Hi there sahejrahal, thanks for your purchase.
This project is for version 5.1. You can try opening the .uproject file in a text editor and then changing the following line:
"EngineAssociation": "5.1",
to be
"EngineAssociation": "5.0",
If that doesn't work, contact me by email at contact [at] michaeldean.ca and I'll get you sorted out!
thank you so much! I managed to recreate it following your video, will try the fix too, Also I Love your work! Thanks for making these amazing things! 🙌
Ah thanks so much for the kind words. Don't hesitate to reach out if you have any questions!