A downloadable asset pack

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Learn to loop automation for generative music and soundscapes. Demonstrated using MetaSound in Unreal Engine 5 with a tutorial by Montreal-based composer Michael Gary Dean. 

More tutorials for procedural audio & generative music: 

https://youtube.com/playlist?list=PLipnod61VHOUorA3dlqV95BaoaVoqFXb4

MICHAEL GARY DEAN

https://michaelgarydean.com/ 

Project is for Unreal Engine 5.1

#metasound #gameaudio #proceduralaudio #generativemusic #generativeart

Purchase

Buy Now$4.99 USD or more

In order to download this asset pack you must purchase it at or above the minimum price of $4.99 USD. You will get access to the following files:

MGD_GenAmb.zip 378 MB

Comments

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Hi Michael I purchased the project I can't seem to open it, I'm getting this error on UE 5.0.3

Package '/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter' contains a newer version than the current process supports. PackageVersion 1,008, MaxExpected 1,004 : LicenseePackageVersion 0, MaxExpected 0.

Hi there sahejrahal, thanks for your purchase. 

This project is for version 5.1. You can try opening the .uproject file in a text editor and then changing the following line:

"EngineAssociation": "5.1",

to be

"EngineAssociation": "5.0",

If that doesn't work, contact me by email at contact [at] michaeldean.ca and I'll get you sorted out!

thank you so much! I managed to recreate it following your video, will try the fix too, Also I Love your work! Thanks for making these amazing things! 🙌

Ah thanks so much for the kind words. Don't hesitate to reach out if you have any questions!